![]() Here at IGN, you can see both by enlarging the above images, then traveling to our media section for the new trailer, a lengthy clip of Hayashi playing the first level, and a bunch of new images. Although he looks tough - okay, he is tough, but a few. Kill the Wolverine fiends that appear to cause a large creature to spawn in. Following the play session, Dizon posed with Hayashi and Team Ninja chief Tomonobu Itagaki for the hundred plus cameramen in attendance, most of whom were probably more interested in seeing her than seeing Ninja Gaiden Sigma. After warping, you'll be trapped within a small gated in area. It took her a few energy bars, but this was apparently her first time. A terrific side-scroller that fans of Ninja Gaiden (NES) will thoroughly. Playing as Rachael, she managed to defeat a tough boss. Grabbing fruit and milk restores energy, and Honey Girl is on hand to provide. Hayashi invited her to sample Ninja Gaiden Sigma before the crowd. While her Japanese may not be fully up to speed, at least Dizon has the skills required to be an image girl for Itagaki and Team Ninja. The Ninja Gaiden series is respected and beloved across the entire gaming world, and has sold 6.8 million units in total. We assume she'll brush up on her Japanese before hand (or maybe not - the audience seemed to dig it when she mixed English with Japanese phrases). Dizon will be taking part in promotional activities for the game. But the Japanese members of the audience seemed far more familiar with the former American model turned Japanese singer. Hayashi helps Dizon get into ninja mode You're probably wondering, who? We sure were. Hayashi announced that Ninja Gaiden Sigma will be getting an image girl. The final announcement was all new, though. Even better, Tecmo will be making a demo of the game available for download via the PlayStation Network towards the end of April. ![]() Ninja Gaiden Sigma will hit the Japanese PS3 on 6/14, just a bit prior to the 6/26 stateside release. Hayashi shares the news on Sigma following a lengthy play session Hayashi also brought with him three big announcements, two of which were revealed earlier this week in Famitsu. The full length of the trailer was supposed to have been one minute and thirty seconds. According to Hayashi, this was due to a technical problem when rendering the clip. You'll notice that the trailer cuts out somewhat abruptly on a shot of Rachael. We've uploaded a copy of the trailer to the media section linked below. ![]() But Hayashi surprised everyone by cuing up the a new trailer of the game, which he claimed was created using the most recent code. Seeing as how we managed to score some hands-on time with the PS3 update last week, we weren't expecting too much from the Sigma presentation in terms of new revelations.
0 Comments
Leave a Reply. |